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The location of an event in space-time can be represented by the 4-vector
where
is its position
and
(notation).
This has a meaning which
is the same for all observers, although the four components used to represent
it take different values in different inertial frames. For example, under a
boost to a frame moving with velocity
in the
-direction introduced before,
the components transform to
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Just as the components of all vectors transform in the same way under some rotation of the axes, the components of all four vectors transform in the same way under a particular Lorentz transformation.
All 4-scalars take the same value in all inertial frames. An example is
Principle of ovariance: If we express physical laws in terms of 4-scalars and 4-vectors (and in some cases 4-tensors) then these laws will be invariant under Lorentz transformations: they will have the same forms in all inertial frames.
An important example of a 4-vector is the 4-velocity of a particle. This
is defined as the ratio of the change in the particle's space-time position to
the change in its proper time
Another useful 4-vector is
To transform a 4-vector under, for example, the boost in the -direction,
we simply substitute the components of that 4-vector for the
components of
in the expressions above.
This can be applied to the 4-velocity to obtain the
relativistic formula for addition of velocities, and to the wave vector to
get the relativistic Doppler shift.
Notation: Here sans-serif type will be used to denote 4-vectors, while bold roman type will used for 3-vectors and ordinary type for scalar quantities such as the magnitudes of vectors. See Examples 1 for more details.
Textbook references
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Mike Birse
17th May 2000