// PL5/aclassfull2.cpp
// A populated class for 3 vectors, with demonstration code
// Niels Walet, last updated 04/12/2019
#include<iostream>
class vector3
{
private:
double x{};
double y{};
double z{};
public:
// Constructors and destructor
vector3() = default ;
vector3(double x_in, double y_in, double z_in) : x{x_in}, y{y_in}, z{z_in} {}
~vector3(){std::cout<<"Destroying vector"<<std::endl;}
// Access functions to set and get vector components
void set_x(const double x_in) {x=x_in;}
void set_y(const double y_in) {y=y_in;}
void set_z(const double z_in) {z=z_in;}
double get_x() const {return x;}
double get_y() const {return y;}
double get_z() const {return z;}
// Function to print out vector
void show() const {std::cout<<"("<<x<<","<<y<<","<<z<<")"<<std::endl;}
// Function to add a scalar to each vector component
void add_scalar(const double s) {x+=s; y+=s; z+=s;}
};
double dot_product(const vector3 &v1, const vector3 &v2)
{
double result =
v1.get_x()*v2.get_x() +
v1.get_y()*v2.get_y() +
v1.get_z()*v2.get_z();
return result;
}
int main()
{
// Define 3 vectors
vector3 a;
vector3 b{1,2,3};
vector3 c{-1,-2,-3};
// Print vectors
a.show();
b.show();
c.show();
// Add a scalar to each vector component
double s{-1.5};
b.add_scalar(s);
b.show();
// Dot product using normal function (passing two vectors)
double dp=dot_product(b,c);
std::cout<<"Dot product b.c = "<<dp<<std::endl;
return 0;
}
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